Marcus Guttenplan is a designer and researcher specializing in rapidly developing prototypes tailored to emerging user needs. Considerably experienced working on interdisciplinary teams and in fast-paced environments, his in-depth knowledge of the development stack allows him to bridge gaps in the design process and

invent creative solutions to complex problems. From art installations to national security, his transmedia approach to research and ability to translate results into experimental models make him a unique asset to any creative team at any stage of the design process.

Marcus Guttenplan is a designer and researcher specializing in rapidly developing prototypes tailored to emerging user needs. Considerably experienced working on interdisciplinary teams and in fast-paced environments, his in-depth knowledge of the development stack allows him to bridge gaps in the design process and invent creative solutions to complex problems. From art installations to national security, his transmedia approach to research and ability to translate results into experimental models make him a unique asset to any creative team at any stage of the design process.

EXPERIENCE




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SKILLS

ROLES

    design research
    interaction design
    front end dev
    product design

WORKFLOW

    html, scss, jquery
    d3, nodejs, ~react
    backbone, express, MVC
    gulp / grunt / git

TECHNOLOGY

    bash, python, ruby
    django, rails
    web + sys admin
    sql / nosql RDBMS

HARDWARE

    arduino, rpi, bbb
    processing
    sensor IO
    rapid prototyping

RESEARCH

    user research
    personas
    wireframes
    user flows + IA

SOFTWARE

    adobe, sketch, figma
    image capture + postpro
    final cut / logic pro
    CLI everything

INTERESTS

    creative technology
    building servers
    network + info security
    software defined radio

ACCOLADES


    CoLED Conf workshop leader at The UC Collaboratory for Ethnographic Design 2016
    iGEM Synthetic Biology Art & Design competition winner 2014
    Yerba Buena Center for the Arts & IFTF group exhibition “Open City / Open Art” 2014
    E-misférica Hemispheric Institute of Performance and Politics publication “Fuck Rationality” 2014
    ABC 7 LA feature “Technology Experiments” 2014
    htxt.africa feature “The (Offbeat) Future of Wearables” 2014
    LA Times feature “Beyond Google Glass“ 2014
    SCPR feature “5 cool ‘wearable’ prototypes that might be the next Google Glass” 2014
    “MALWAReABLES” featured Intel ISEF project & press conference 2014
    Fabrica research grant recipient 2013
    LA River Revitalization Corporation “Bike-In Theater” video feature 2013
    Art Center College of Design portfolio scholarship 2012
    Certified Cicerone Beer Sommelier level 1 2012
    Newbury Street Gallery group exhibition “HERE AND NOW” 2012
    Workaway six months in France, learning small scale organic farming and French cooking 2011
    representative in Lesley University student government 2011
    “Taking In” LUCAD photo department publication reject (it’s a good story) 2010
    Lesley University College of Art and Design portfolio scholarship 2009
    High adventure canoed ~200mi of Colorado River 2006-2009
    Nationally distributed music records; Finish Him - “Thin Ice” and Creatures - “Creatures” 2005-2008
    Bank of America national photography award 2008
    Eagle Scout honor 2008

ACADEMICS


    Art Center College of Design, Pasadena, CA ; MFA, 2015
    Masters of Fine Arts, Media Design. Working in an area of interdisciplinary problem-solving at the intersection of art, design, engineering, and science. Assignments focus on rigorous conceptual development and finding ways to visually communicate and represent intangible and future-oriented speculative ideas across mediums and forms. Projects develop rapidly at a real-world pace and emphasis is placed on rapid prototyping of concepts.
    Lesley University College of Art and Design, Boston, MA ; BFA, 2011
    Bachelors of Fine Arts, Photography, with a focus on graphic design. Planned and executed rigorous senior thesis portfolio, showed work in three gallery exhibitions, numerous club activities, volleyball, dance, student government. Worked closely with the graphic design department chair to create a publication of photographs and essays titled “HERE AND NOW.”
    Art Center at Night, Pasadena, CA ; Intro to Graphic Design, 2012
    Bunker Hill Community College, Boston, MA ; French + Marketing, 2011

WORK HISTORY




    Area 1 Security, Product Design Engineer, 2015-2016
    Researching and designing user experience and product interfaces for network security applications for government and Fortune 500 companies. Focused on preventing highly targeted social engineering campaigns, worked with engineers and security experts to design and visualize event data at petabyte scale, creating usable solutions based on customer feedback. Developed weekly attack summary email visualization (tables, baby), helped overhaul internal dashboards, and worked on product UX. Also developed transactional marketing emails, designed transmedia collateral for anything and everything, and sourced production for the design team.
    The Tor Project, UX Contributor, 2016
    Contributed to macro conversations about Tor with other contributors from around the world once a week. Discussions center around specific flows in the product, optimizing those for international users with real threat models and a detrimental need to not make mistakes, and wrangling the beast that is Tor generally into style guides and prototypes to make eng/dev life easier for other distributed teams of contributors.
    Intel Wearable Design Studio / DSN, User Experience Researcher, 2014
    Working with Intel’s Wearable group and a teammate, we built a wearable device to steal information from other wearables in the environment. We created a hardware prototype to highlight vulnerabilities in connection and communication and demonstrated it using pickpocket techniques in a public context. Featured on Russia 1 news.
    Lab of Speculative Ethnography, Research Technologist, 2014 Together with a team from Occidental, Wesleyan, Fordham, SAIC, and Art Center we built custom documentary devices, programmatic tools, and used hands-on field research to collect data. We made a modular system of suits and sensors that embody afrofuturist perspectives. Research included community interactions throughout Los Angeles, performative fieldwork at Perform Chinatown 2014 and the American Association of Anthropologists conference.

    ImpracticalApplications, Founder, ongoing
    Nike x NYFW, Front End Developer, 2017
    Cargo Collective, Front End Developer, 2016
    Woven.is for Rebeca Mendez Studio, Front End Developer, 2016
    MediaDesignPractices, Social Media Manager, 2013-2015
    Native Sound, Freelance Photographer, 2014
    Arthritis Foundation / designmatters, Book Designer, 2014
    LA DeTour, Freelance Designer, 2014
    New Materials / Jet Propuslion Laboratory, Freelance Designer, 2014
    Extreme Wearables Hackathon, Designer, 2014
    Fabrica, Visual Communications Designer, 2013
    RARE Studio, Freelance Designer, 2013
    The Weekly Dig, Photographer, 2009 - 2010
    The Boston Phoenix, Photography Intern, 2009 - 2010
    Liberty in North Korea, Photographer, 2009

CONTACT